This week, I started working on the Magic FX for our Daruma Doll. It's still in early stages, but it's coming along nicely. The goal is to have tendrils of magic in the sim. Think like incense smoke but faster. It'll be orange-red with little particles flying throughout.
List of Output:
Several different attempts at making the effect above
Particle emittance from an object.
Goals for next progress check:
Have color done.
Have a finalized look to the magic.
Test attaching the magic to an animated Maya file.
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